Digital Journalism Exercises
Copyright
© 1998 Elizabeth Osder
Producing Web Sites
INTRODUCTION:
A depth of
well-developed content working in concert with technology makes the best web
sites. Just like the best story
packages, the best sites are tightly edited collaborative efforts of skilled
journalists and technologists (reporters, photographers, artists, editors and
programmers). The more compelling the
topic and the applications that support it, the more successful the site will
be.
Building a
successful Web site takes planning and commitment. Whatever the resource, as
the producer of a web site you should follow the same content development steps
and see the creation of a site in clearly defined stages.
EXERCISE: You are now a Web producer.... create your fantasy site...
Buildings on our
study of on-line journalism conceive of a story or site you’d like to build. Follow the steps below and outline the
elements of the site and what you might do at each phase. Use your imagination and work together if
you can. Our goal is to have you begin to understand the collaborative nature
of producing web sites and the essential stages of production and
creation.
** You don’t have
to build this site. Just take a few
moments to envision a site and the following stages. This is tricky; it’s about
developing process. Try to answer a few of the questions in each phase and hand
in your notes (email and on paper).
1. Brainstorm: Clever
concepts get the best mileage on the Internet.
Good sites need a high concept or strong theme. Bring together as many people (designers,
researchers, reporters, editors, programmers, etc.) for an initial creative
meeting to develop a theme to direct the entire site. For our Issues ‘96 package we wanted to create a space for voters
to focus on the key issues of the election and platform. Our desire was to provide context for
thoughtful conversation. What is your
web concept?
Questions:
What is your topic? Why are you
exploring it? What will you learn from
the topic? how will you use interactive
media to enhance it?
Define the Site
Topic: ________________________________________
2. Research: Once you
establish a concept, you have to be diligent and gather all the information in
support of your idea. It’s essential to
know what else is on the Internet and identify all your potential content
sources. You can’t rely on links. Study your archives, read, and research and
get ready to tell a story. A site is
nothing without a depth of content. For
Issues ‘96 we explored all the politics sites on the web and identified partner
content that would help us better tell the story (National Public Radio, Vote
Smart and Public Agenda).
Questions: Where else
has this topic been explored? Who set
the bar? What can you steal from other
media sources? Where will you look for
models and what do you have to invent yourself?
3. Editorial Direction: Once you’ve thoroughly researched a topic,
you have to create sections and topic areas and make them relate in intelligent
ways. You can now assign writer, artist
and programmers the necessary tasks that craft an interactive story.
Question: What will the sections and content of the site be? Who will you need to produce this piece? Can you write, edit, design and program it
yourself? Do you need to hire or bring
in people with other skills? What are
those skills? Where will you find the
talent? How much might it cost?
4. Story Boarding and Site Map:
After you gather
and define your content, you should storyboard all the site pages. This is where you think through links and
functions like searching, forums, and defining the content, sections and
navigation for each page. Never
underestimate the value of clear concise navigation. Navigation is an integral part of a site narrative. The focal point of what has been called
non-linear storytelling. My goal is to
encourage the user to navigate and to interact: users should never be more than two clicks from another section
or the ability to search, sound off in a forums, or to the home page.
Question: Can you
draw a basic site map? What are the
areas of content vs. the areas of function?
What are the central elements of navigation and the major content
buckets? Don’t worry about being fancy;
you can draw it by hand. Just begin to
try to visualize sites’ architecture and logic.
5. Copy and Design:
Once the site map
and the contents are defined, a writer can bring consistent voice and weight to
the sections of the site and the designer can create a graphical look and feel
for the site. Sites are complex and
have numerous layers and it is best to clearly define the site map before
venturing into this phase.
Question:
Who will do this work? What will
you give them? How will you explain
their task? What will you pay
them? How will you manage them?
6. HTML Markup and Programming: After
final copy and design have been approved a production person can build
outstanding sections and bring all the elements of the site together. Once the final HTML is complete a programmer
can make simple applications such as forms, forums, search, etc. work. For technology intensive sites get your
programmers involved early, listen and work with them to make your site the
best and most functional.
Question: How much
time will the site take to build or code?
What tools can you use to automate site development? Did you build a template?
7. Testing:
Once the site is
complete you should test all the links and programs on numerous platforms. Remember not everyone has high-speed access
to the Internet. Design with the lowest
common denominator user in mind. Make
sites smart and remember the basics:
Make every page worth the wait; Always put time estimates and files
sizes with large downloads; Create fast and slow paths for graphically intense
sites.
Question: What are your
criteria for the site working well? How
fast does it load? Does it work in
different browsers?
8.
Publication:
Question:
How will you publicize your site?
How will it link to the rest of your site? Your archive, etc.